For the past few weeks at the help desk I've been improving my skills with the 3D modeling and animation program Maya. I started using Maya two years ago but ended up taking a long break, so I had to spend the first few classes relearning some of the tools. The project I’m currently working on is a model of a robot, which I’m going to use to try and learn rigging. I just completed the first phase of my project, which was to make the actual model of the robot. The whole thing went well and I finished in good time.
Soon I’ll be starting the second phase of my project, which will be to learn how to rig and begin rigging the model. I actually have never tried rigging before, but I've heard it’s an incredibly time-consuming process, so much apparently that I've been told I may not finish by the end of the term. I’ll do my best though and if I somehow manage to finish the rigging with time left I’ll make a simple animation with the robot.