A New Beginning (literally)
I have discovered a piece of software that is used to help develop your own fighting game. It is used for 2D fighters which I prefer to play and it seems like a more fun play style to develop for. The software is called M.U.G.E.N, and has been used by several people to develop their own games where they can have characteristics and aspects of some of their favorite style of fighters. Of course in my case I am going to make my own unique engine that will be inspired by games like King of Fighters and Capcom vs. SNK 2. Some problems that I may run into are the fact that making my own sprites and animations because to make a character with a full move set and movements takes anywhere from 2000 to 9000 different sprites that would need to be put together for each stage of a character move. Then i would need to set the hit boxes and priorities of each character. All of these are difficult aspects of working on this project, but I hope it ends up turning out okay in the end.